gl_platform.h
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/*
* gl_platform.h
*
* Wrapper to select proper OpenGL headers for various platforms
*
* Copyright (C) 2013-2014 Sylvain Munaut
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*! \file gl_platform.h
* \brief Wrapper to select proper OpenGL headers for various platforms
*/
#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
# define _WIN32
#endif
#if defined(__APPLE__) || defined(MACOSX)
# define GL_GLEXT_PROTOTYPES
# include <OpenGL/gl.h>
#elif defined(_WIN32)
# include <GL/glew.h>
#else
# define GL_GLEXT_PROTOTYPES
# include <GL/gl.h>
#endif