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# Authors of FlightGear F-16
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Erik Hofman
- Main author
- Simplified FDM
- F16 block 30+ aerodynamics modifications

Pensacola
- Liveries

Martin "Pegasus" Schmitt
- Cockpit textures

Nikolai V. Chr.
- F16 block 10, 20 and YF-16 aerodynamics
- Fly-by-wire system for all variants except simplified.
- Danish, Ghost Gray, Blue Bandit, 2xUAE, Croatian, Empire, Norwegian and prototype livery
- Various changes to radar, MFD, HUD, 3D cockpit
- Ejection and drag chute
- Effects and shader work
- Systems work
- RWR
- Pylons, counter-measures and missile code
- Crash and stress code.
- Splashes

J Maverick 16
- Addition and adaptation of liveries by Gary Brown
- Liveries and textures
- Sound recording/editing and addition
- Addition and implementation of weapons, stores
- 3D works (pilot model, weapons/stores, cockpit, misc)
- RWR/RCS data research and update
- Effects improvement
- GoPro views
- Various fixes and improvements
- Splashes

Richard Harrison
- Radar
- MFDs
- HUD
- 3D misc. panel
- Avionics communication system (emessary based)

Justin Nicholson
- Splashes
- AIM-9 growl sound
- AIM-9 and AIM-120 models
- Radar RCS system

Fabien Barbier
- Work on stores
- Missile view

Jonathan Redpath
- Hydraulics
- Splash
- Bug reporting

Martien Van Der Plas
- 3D modeling/texturing for weapons, stores, racks

NC-687
- Side stick

Barszczisbad (BARS1)
- Side stick improvement

Joshua Davidson (Octal450)
- Autopilot
- Electrical System
- Improvements

Gary Brown
- Most liveries
- ALE-50 3D model
- Paintkit

Thorsten Renk
- Enhanced bomb effects at exploding.

Timi (MrChillStorm)
- Internal sound overhaul and rework

Carsten Brueggmann (GEED)
- Sound creation and editing.

Alan Teeder
- FDM consulting
- Fixed wrong aero data for speedbrake

Enrico Castaldi (Spectre)
- Italian and other liveries
- Texture improvements

FGUK
- Used some of their GPL weapon models
- Sounds

Petar Jedvaj
- F-16D 3D model