<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <fx>

    <!-- Moteur 1 -->
    <crank>
      <name>engstart1</name>
      <path>startup.wav</path>
      <condition>
        <property>/engines/engine[0]/cranking</property>
      </condition>
      <volume>
        <offset>0.4</offset>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </crank>

    <crank>
      <name>crank1</name>
      <mode>looped</mode>
      <path>starter.wav</path>
      <condition>
        <and>
          <property>/engines/engine[0]/cranking</property>
          <not><property>/engines/engine[0]/running</property></not>
        </and>
      </condition>
      <volume>
        <offset>0.5</offset>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </crank>

    <!-- Internal -->
    <engine>
      <name>idle1</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <and>
          <and>
            <property>/engines/engine[0]/running</property>
            <less-than>
              <property>/engines/engine[0]/mp-osi</property>
              <value>6.2</value>
            </less-than>
          </and>
          <property>/sim/current-view/internal</property>
        </and>
      </condition>
      <volume>
        <property>/engines/engine[0]/mp-osi</property>
        <factor>0.009</factor>
        <min>0.01</min>
        <max>0.04</max>
        <offset>0.03</offset>
      </volume>
      <pitch>
        <property>/engines/engine[0]/rpm</property>
        <factor>0.0004</factor>
        <min>0.1</min>
        <max>2.0</max>
        <offset>0.3</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <engine>
      <name>engine1</name>
      <mode>looped</mode>
      <path>runninghigh.wav</path>
      <condition>
        <and>
          <and>
            <property>/engines/engine[0]/running</property>
            <greater-than-equals>
              <property>/engines/engine[0]/mp-osi</property>
              <value>6.2</value>
            </greater-than-equals>
          </and>
          <property>/sim/current-view/internal</property>
        </and>
      </condition>
      <volume>
        <property>/engines/engine[0]/mp-osi</property>
        <factor>0.009</factor>
        <min>0.01</min>
        <max>0.15</max>
        <offset>0.04</offset>
      </volume>
      <pitch>
        <property>/engines/engine[0]/rpm</property>
        <factor>0.0004</factor>
        <min>0.1</min>
        <max>2.0</max>
        <offset>0.3</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <!-- External -->
    <engine>
      <name>idle1 external</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <and>
          <and>
            <property>/engines/engine[0]/running</property>
            <less-than>
              <property>/engines/engine[0]/mp-osi</property>
              <value>6.2</value>
            </less-than>
          </and>
          <not><property>/sim/current-view/internal</property></not>
        </and>
      </condition>
      <volume>
        <property>/engines/engine[0]/mp-osi</property>
        <factor>0.009</factor>
        <min>0.01</min>
        <max>0.04</max>
        <offset>0.08</offset>
      </volume>
      <pitch>
        <property>/engines/engine[0]/rpm</property>
        <factor>0.0004</factor>
        <min>0.1</min>
        <max>2.0</max>
        <offset>0.3</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <engine>
      <name>engine1 external</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <and>
          <and>
            <property>/engines/engine[0]/running</property>
            <greater-than-equals>
              <property>/engines/engine[0]/mp-osi</property>
              <value>6.2</value>
            </greater-than-equals>
          </and>
          <not><property>/sim/current-view/internal</property></not>
        </and>
      </condition>
      <volume>
        <property>/engines/engine[0]/mp-osi</property>
        <factor>0.009</factor>
        <min>0.02</min>
        <max>0.30</max>
        <offset>0.07</offset>
      </volume>
      <pitch>
        <property>/engines/engine[0]/rpm</property>
        <factor>0.0004</factor>
        <min>0.1</min>
        <max>2.0</max>
        <offset>0.3</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <propeller>
      <name>propeller1</name>
      <mode>looped</mode>
      <path>propeller.wav</path>
      <property>engines/engine[0]/running</property>
      <volume>
        <property>orientation/alpha-deg</property>
        <type>log</type>
        <min>0.2</min>
        <max>1.0</max>
      </volume>
      <volume>
        <property>sim/current-view/internal</property>
        <factor>0.5</factor>
      </volume>
      <pitch>
        <property>engines/engine[0]/mp-osi</property>
        <factor>0.0036</factor>
        <min>0.5</min>
        <max>2.0</max>
        <offset>0.9</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </propeller>

    <!-- Moteur 2 -->
    <crank>
      <name>engstart2</name>
      <path>startup.wav</path>
      <condition>
        <property>/engines/engine[1]/cranking</property>
      </condition>
      <volume>
        <offset>0.4</offset>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </crank>

    <crank>
      <name>crank2</name>
      <mode>looped</mode>
      <path>starter.wav</path>
      <condition>
        <and>
          <property>/engines/engine[1]/cranking</property>
          <not><property>/engines/engine[1]/running</property></not>
        </and>
      </condition>
      <volume>
        <offset>0.5</offset>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </crank>

    <!-- Internal -->
    <engine>
      <name>idle2</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <and>
          <and>
            <property>/engines/engine[1]/running</property>
            <less-than>
              <property>/engines/engine[1]/mp-osi</property>
              <value>6.2</value>
            </less-than>
          </and>
          <property>/sim/current-view/internal</property>
        </and>
      </condition>
      <volume>
        <property>/engines/engine[1]/mp-osi</property>
        <factor>0.009</factor>
        <min>0.01</min>
        <max>0.04</max>
        <offset>0.03</offset>
      </volume>
      <pitch>
        <property>/engines/engine[1]/rpm</property>
        <factor>0.0004</factor>
        <min>0.1</min>
        <max>2.0</max>
        <offset>0.3</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <engine>
      <name>engine2</name>
      <mode>looped</mode>
      <path>runninghigh.wav</path>
      <condition>
        <and>
          <and>
            <property>/engines/engine[1]/running</property>
            <greater-than-equals>
              <property>/engines/engine[1]/mp-osi</property>
              <value>6.2</value>
            </greater-than-equals>
          </and>
          <property>/sim/current-view/internal</property>
        </and>
      </condition>
      <volume>
        <property>/engines/engine[1]/mp-osi</property>
        <factor>0.009</factor>
        <min>0.01</min>
        <max>0.15</max>
        <offset>0.04</offset>
      </volume>
      <pitch>
        <property>/engines/engine[1]/rpm</property>
        <factor>0.0004</factor>
        <min>0.1</min>
        <max>2.0</max>
        <offset>0.3</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <!-- External -->
    <engine>
      <name>idle2 external</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <and>
          <and>
            <property>/engines/engine[1]/running</property>
            <less-than>
              <property>/engines/engine[1]/mp-osi</property>
              <value>6.2</value>
            </less-than>
          </and>
          <not><property>/sim/current-view/internal</property></not>
        </and>
      </condition>
      <volume>
        <property>/engines/engine[1]/mp-osi</property>
        <factor>0.009</factor>
        <min>0.01</min>
        <max>0.04</max>
        <offset>0.08</offset>
      </volume>
      <pitch>
        <property>/engines/engine[1]/rpm</property>
        <factor>0.0004</factor>
        <min>0.1</min>
        <max>2.0</max>
        <offset>0.3</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <engine>
      <name>engine2 external</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <and>
          <and>
            <property>/engines/engine[1]/running</property>
            <greater-than-equals>
              <property>/engines/engine[1]/mp-osi</property>
              <value>6.2</value>
            </greater-than-equals>
          </and>
          <not><property>/sim/current-view/internal</property></not>
        </and>
      </condition>
      <volume>
        <property>/engines/engine[1]/mp-osi</property>
        <factor>0.009</factor>
        <min>0.02</min>
        <max>0.30</max>
        <offset>0.07</offset>
      </volume>
      <pitch>
        <property>/engines/engine[1]/rpm</property>
        <factor>0.0004</factor>
        <min>0.1</min>
        <max>2.0</max>
        <offset>0.3</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <propeller>
      <name>propeller2</name>
      <mode>looped</mode>
      <path>propeller.wav</path>
      <property>engines/engine[1]/running</property>
      <volume>
        <property>orientation/alpha-deg</property>
        <type>log</type>
        <min>0.2</min>
        <max>1.0</max>
      </volume>
      <volume>
        <property>sim/current-view/internal</property>
        <factor>0.5</factor>
      </volume>
      <pitch>
        <property>engines/engine[1]/mp-osi</property>
        <factor>0.0036</factor>
        <min>0.5</min>
        <max>2.0</max>
        <offset>0.9</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </propeller>

    <!-- ************************************************************** -->
    <rumble>
      <name>rumble</name>
      <mode>looped</mode>
      <path>Sounds/rumble.wav</path>
      <condition>
        <or>
          <property>/gear/gear[0]/wow</property>
          <property>/gear/gear[1]/wow</property>
          <property>/gear/gear[2]/wow</property>
        </or>
        <property>/sim/current-view/internal</property>
      </condition>
      <volume>
        <property>/velocities/airspeed-kt</property>
        <type>log</type>
        <factor>0.25</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </rumble>

    <gear>
      <name>gear</name>
      <mode>in-transit</mode>
      <path>gear.wav</path>
      <property>/gear/gear[0]/position-norm</property>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </gear>

    <gear>
      <name>gear-lock</name>
      <path>Sounds/gear-lck.wav</path>
      <condition>
        <greater-than>
          <property>/gear/gear[0]/position-norm</property>
          <value>0.9</value>
        </greater-than>
      </condition>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </gear>

    <squeal>
      <name>squeal</name>
      <path>Sounds/squeal.wav</path>
      <condition>
        <or>
          <property>/gear/gear[0]/wow</property>
          <property>/gear/gear[1]/wow</property>
          <property>/gear/gear[2]/wow</property>
        </or>
      </condition>
      <volume>
        <property>/velocities/speed-down-fps</property>
        <factor>0.5</factor>
        <max>1.0</max>
      </volume>
      <volume>
        <property>/velocities/airspeed-kt</property>
        <factor>0.01</factor>
        <max>1.0</max>
      </volume>
      <volume>
        <internal>dt_stop</internal>
        <factor>0.05</factor>
        <max>1.0</max>
      </volume>
      <pitch>
        <property>/velocities/airspeed-kt</property>
        <factor>0.0025</factor>
        <offset>0.5</offset>
        <max>1.0</max>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </squeal>

    <wind>
      <name>wind</name>
      <mode>looped</mode>
      <path>wind.wav</path>
      <property>/velocities/airspeed-kt</property>
      <volume>
        <property>/velocities/airspeed-kt</property>
        <factor>0.0025</factor>
        <min>0.00</min>
        <max>0.25</max>
      </volume>
      <pitch>
        <property>/velocities/airspeed-kt</property>
        <factor>0.01</factor>
        <offset>0.5</offset>
        <max>1.0</max>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </wind>

    <stall>
      <name>stall</name>
      <mode>looped</mode>
      <path>Sounds/stall.wav</path>
      <property>/sim/alarms/stall-warning</property>
      <volume>
        <property>/sim/alarms/stall-warning</property>
        <max>1.0</max>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </stall>

    <!-- Doors sounds -->
    <door>
      <name>Left door</name>
      <mode>once</mode>
      <path>door_open.wav</path>
      <condition>
        <greater-than>
          <!-- <property>sim/model/door-positions/crew/position-norm</property> -->
          <property>sim/multiplay/generic/float[0]</property>
          <value>0</value>
        </greater-than>
      </condition>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>Left door2</name>
      <mode>once</mode>
      <path>door_close.wav</path>
      <condition>
        <equals>
          <!-- <property>sim/model/door-positions/crew/position-norm</property> -->
          <property>sim/multiplay/generic/float[0]</property>
          <value>0</value>
        </equals>
      </condition>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>Right door</name>
      <mode>once</mode>
      <path>door_open.wav</path>
      <condition>
        <greater-than>
          <!-- <property>sim/model/door-positions/cargo/position-norm</property> -->
          <property>sim/multiplay/generic/float[1]</property>
          <value>0</value>
        </greater-than>
      </condition>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>Right door2</name>
      <mode>once</mode>
      <path>door_close.wav</path>
      <condition>
        <equals>
          <!-- <property>sim/model/door-positions/cargo/position-norm</property> -->
          <property>sim/multiplay/generic/float[1]</property>
          <value>0</value>
        </equals>
      </condition>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <rain>
      <name>rain</name>
      <mode>looped</mode>
      <path>rain_canopy.wav</path>
      <condition>
        <greater-than>
          <property>/environment/metar/rain-norm</property>
          <value>0.2</value>
        </greater-than>
      </condition>
      <volume>
        <property>/environment/metar/rain-norm</property>
        <factor>1.00</factor>
        <offset>0.00</offset>
        <min>0.4</min>
        <max>0.9</max>
      </volume>
      <pitch>
        <property>/velocities/airspeed-kt</property>
        <factor>0.001</factor>
        <offset>1.0</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </rain>

  </fx>

</PropertyList>
