<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>bugatti.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>../Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/Bugatti/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>sortie</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletGB</object-name>
    <object-name>voletDB</object-name>
    <object-name>voletGH</object-name>
    <object-name>voletDH</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteG3</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>porteD3</object-name>
    <object-name>bol1</object-name>
    <object-name>bol2</object-name>
    <object-name>pate</object-name>

    <object-name>axeGA</object-name>
    <object-name>axeGB</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDA</object-name>
    <object-name>axeDB</object-name>
    <object-name>roueD</object-name>
    <object-name>helice1</object-name>
    <object-name>helice1</object-name>
    <object-name>trous</object-name>

    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <object-name>propdisc1</object-name>
    <object-name>propblur1</object-name>
    <object-name>propdisc2</object-name>
    <object-name>propblur2</object-name>
    <!-- HDR mode -->
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>sortie</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletGB</object-name>
    <object-name>voletDB</object-name>
    <object-name>voletGH</object-name>
    <object-name>voletDH</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteG3</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>porteD3</object-name>
    <object-name>bol1</object-name>
    <object-name>bol2</object-name>
    <object-name>pate</object-name>
    <object-name>axeGA</object-name>
    <object-name>axeGB</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDA</object-name>
    <object-name>axeDB</object-name>
    <object-name>roueD</object-name>
    <object-name>helice1</object-name>
    <object-name>helice1</object-name>
    <object-name>trous</object-name>
    <object-name>vitres</object-name>
    <object-name>propdisc1</object-name>
    <object-name>propblur1</object-name>
    <object-name>propdisc2</object-name>
    <object-name>propblur2</object-name>
    <object-name>HDRvitres</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/Bugatti/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>sortie</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletGB</object-name>
    <object-name>voletDB</object-name>
    <object-name>voletGH</object-name>
    <object-name>voletDH</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteG3</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>porteD3</object-name>
    <object-name>bol1</object-name>
    <object-name>bol2</object-name>
    <object-name>pate</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>vitres</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRvitres</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <object-name>propdisc1</object-name>
    <object-name>propblur1</object-name>
    <object-name>propdisc2</object-name>
    <object-name>propblur2</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>vitres</object-name>
  </animation>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <model>
    <path>Effects/cranking/all-cranking.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>lights/all-lights.xml</path>
  </model>

  <!-- L'hélice intérieur-->
  <animation>
    <name>HeliceI</name>
    <object-name>propdisc1</object-name>
    <object-name>propblur1</object-name>
    <object-name>helice1</object-name>
    <object-name>bol1</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdisc1</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblur1</object-name>
    <condition>
      <and>
        <greater-than>
          <property>engines/engine[0]/rpm</property>
          <value>600.000</value>
        </greater-than>
        <less-than>
          <property>engines/engine[0]/rpm</property>
          <value>1500.001</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>helice1</object-name>
    <condition>
      <less-than>
        <property>engines/engine[0]/rpm</property>
        <value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceI</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value> 100 </value>
      </greater-than>
    </condition>
    <property>engines/engine[0]/rpm</property>
    <factor> 1 </factor>
    <center>
     <x-m> -3.478 </x-m>
     <y-m>  0.000 </y-m>
     <z-m>  0.182 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- L'hélice avant-->
  <animation>
    <name>HeliceE</name>
    <object-name>propdisc2</object-name>
    <object-name>propblur2</object-name>
    <object-name>helice2</object-name>
    <object-name>bol2</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdisc2</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblur2</object-name>
    <condition>
      <and>
        <greater-than>
          <property>engines/engine[1]/rpm</property>
          <value>600.000</value>
        </greater-than>
        <less-than>
          <property>engines/engine[1]/rpm</property>
          <value>1500.001</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>helice2</object-name>
    <condition>
      <less-than>
        <property>engines/engine[1]/rpm</property>
        <value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceE</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value> 100 </value>
      </greater-than>
    </condition>
    <property>engines/engine[1]/rpm</property>
    <factor> 1 </factor>
    <center>
     <x-m> -3.663 </x-m>
     <y-m>  0.000 </y-m>
     <z-m>  0.182 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  3.290 </x1-m>
      <y1-m> -0.121 </y1-m>
      <z1-m>  0.463 </z1-m>
      <x2-m>  3.290 </x2-m>
      <y2-m> -1.276 </y2-m>
      <z2-m>  1.040 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  3.290 </x1-m>
      <y1-m>  1.276 </y1-m>
      <z1-m>  1.040 </z1-m>
      <x2-m>  3.290 </x2-m>
      <y2-m>  0.121 </y2-m>
      <z2-m>  0.463 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  3.351 </x1-m>
      <y1-m>  0.000 </y1-m>
      <z1-m> -0.270 </z1-m>
      <x2-m>  3.265 </x2-m>
      <y2-m>  0.000 </y2-m>
      <z2-m>  0.265 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  3.290 </x1-m>
      <y1-m> -0.121 </y1-m>
      <z1-m>  0.463 </z1-m>
      <x2-m>  3.290 </x2-m>
      <y2-m> -1.276 </y2-m>
      <z2-m>  1.040 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  3.290 </x1-m>
      <y1-m>  1.276 </y1-m>
      <z1-m>  1.040 </z1-m>
      <x2-m>  3.290 </x2-m>
      <y2-m>  0.121 </y2-m>
      <z2-m>  0.463 </z2-m>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m> -0.018 </x1-m>
      <y1-m> -2.591 </y1-m>
      <z1-m>  0.068 </z1-m>
      <x2-m> -0.658 </x2-m>
      <y2-m> -3.950 </y2-m>
      <z2-m>  0.173 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m> -0.658 </x1-m>
      <y1-m>  3.950 </y1-m>
      <z1-m>  0.173 </z1-m>
      <x2-m> -0.018 </x2-m>
      <y2-m>  2.591 </y2-m>
      <z2-m>  0.068 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletGB</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep>  10 </dep></entry>
      <entry><ind> 0.1 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.20 </ind><dep> -10 </dep></entry>
      <entry><ind> 0.40 </ind><dep> -20 </dep></entry>
      <entry><ind> 0.60 </ind><dep> -30 </dep></entry>
      <entry><ind> 0.80 </ind><dep> -40 </dep></entry>
      <entry><ind> 1.00 </ind><dep> -50 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.615 </x1-m>
      <y1-m> -1.034 </y1-m>
      <z1-m> -0.048 </z1-m>
      <x2-m>  0.068 </x2-m>
      <y2-m> -2.524 </y2-m>
      <z2-m>  0.025 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletDB</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  10 </dep></entry>
      <entry><ind> 0.1 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> -10 </dep></entry>
      <entry><ind> 0.4 </ind><dep> -20 </dep></entry>
      <entry><ind> 0.6 </ind><dep> -30 </dep></entry>
      <entry><ind> 0.8 </ind><dep> -40 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -50  </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.068 </x1-m>
      <y1-m>  2.524 </y1-m>
      <z1-m>  0.025 </z1-m>
      <x2-m>  0.615 </x2-m>
      <y2-m>  1.034 </y2-m>
      <z2-m> -0.048 </z2-m>
    </axis>
  </animation>

  <!-- Spoiler -->
  <animation>
    <type>rotate</type>
    <object-name>voletGH</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -25 </dep></entry>
      <entry><ind> 0.1 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep>  10 </dep></entry>
      <entry><ind> 0.4 </ind><dep>  20 </dep></entry>
      <entry><ind> 0.6 </ind><dep>  30 </dep></entry>
      <entry><ind> 0.8 </ind><dep>  40 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  50 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.615 </x1-m>
      <y1-m> -1.034 </y1-m>
      <z1-m>  0.048 </z1-m>
      <x2-m>  0.068 </x2-m>
      <y2-m> -2.524 </y2-m>
      <z2-m>  0.100 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletDH</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -25 </dep></entry>
      <entry><ind> 0.1 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep>  10 </dep></entry>
      <entry><ind> 0.4 </ind><dep>  20 </dep></entry>
      <entry><ind> 0.6 </ind><dep>  30 </dep></entry>
      <entry><ind> 0.8 </ind><dep>  40 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  50 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> 0.068 </x1-m>
      <y1-m> 2.524 </y1-m>
      <z1-m> 0.100 </z1-m>
      <x2-m> 0.615 </x2-m>
      <y2-m> 1.034 </y2-m>
      <z2-m> 0.048 </z2-m>
    </axis>
  </animation>

  <!-- Rentrée des roues -->
  <animation>
    <type>rotate</type>
    <object-name>axeGA</object-name>
    <object-name>axeGB</object-name>
    <object-name>roueG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
      <entry><ind> 0 </ind><dep> 89 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.705 </x-m>
      <y-m> -1.487 </y-m>
      <z-m>  0.016 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeDA</object-name>
    <object-name>axeDB</object-name>
    <object-name>roueD</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
      <entry><ind> 0 </ind><dep> 89 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.705 </x-m>
      <y-m>  1.487 </y-m>
      <z-m>  0.016 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>pate</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.0000 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.0828 </dep></entry>
    </interpolation>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <type>translate</type>
    <object-name>axeGB</object-name>
    <object-name>roueG</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.0 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.3 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>axeDB</object-name>
    <object-name>roueD</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[16]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.0 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.3 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>pate</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[17]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.0 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.1 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <!-- <property>gear/gear[0]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[11]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -0.709 </x-m>
      <y-m> -1.487 </y-m>
      <z-m> -0.912 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -0.709 </x-m>
      <y-m>  1.487 </y-m>
      <z-m> -0.912 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Fermeture des portes des trains -->
  <!-- Gauche -->
  <animation>
    <name>PorteG</name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteG3</object-name>
  </animation>

  <animation>
    <name>PorteBasG</name>
    <object-name>porteG2</object-name>
    <object-name>porteG3</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG3</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind>  1 </ind><dep>  0 </dep></entry>
      <entry><ind>  0 </ind><dep> 65 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.797 </x-m>
      <y-m> -1.756 </y-m>
      <z-m> -0.862 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>PorteBasG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 0 </ind><dep> 0.05 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>PorteBasG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep>  0.0 </dep></entry>
      <entry><ind> 0 </ind><dep> -0.1 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>PorteG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
      <entry><ind> 0 </ind><dep> 95 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.706 </x-m>
      <y-m> -1.553 </y-m>
      <z-m> -0.063 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Droite -->
  <animation>
    <name>PorteD</name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>porteD3</object-name>
  </animation>

  <animation>
    <name>PorteBasD</name>
    <object-name>porteD2</object-name>
    <object-name>porteD3</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD3</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
      <entry><ind> 0 </ind><dep> 65 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.797 </x-m>
      <y-m>  1.756 </y-m>
      <z-m> -0.862 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>PorteBasD</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 0 </ind><dep> 0.05 </dep></entry>
    </interpolation>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>PorteBasD</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep>  0.0 </dep></entry>
      <entry><ind> 0 </ind><dep> -0.1 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>PorteD</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
      <entry><ind> 0 </ind><dep> 95 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.706 </x-m>
      <y-m>  1.553 </y-m>
      <z-m> -0.063 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

</PropertyList>
