<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <model>
    <name>ThePilot</name>
    <path>pilot.xml</path>
    <offsets>
      <x-m> -7.494 </x-m>
      <y-m> -0.231 </y-m>
      <z-m>  0.834 </z-m>
    </offsets>
  </model>

  <animation>
    <type>select</type>
    <object-name>ThePilot</object-name>
    <condition>
      <not-equals>
        <property>sim/current-view/name</property>
        <value>Cockpit View</value>
      </not-equals>
    </condition>
  </animation>

  <model>
    <name>TheRoofGunner</name>
    <path>gunner.xml</path>
    <offsets>
      <x-m> 2.994 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 1.357 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>TheRoofGunner</object-name>
    <!-- <property>sim/model/turret[0]/heading</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <center>
      <x-m> 3.20523 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 1.45851 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>TheRoofGunner</object-name>
    <condition>
      <not-equals>
        <property>sim/current-view/name</property>
        <value>Roof Gunner</value>
      </not-equals>
    </condition>
  </animation>

  <model>
    <name>TheNoseGunner</name>
    <path>gunner.xml</path>
    <offsets>
      <x-m> -9.570 </x-m>
      <y-m>  0.000 </y-m>
      <z-m>  0.370 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>TheNoseGunner</object-name>
    <!-- <property>sim/model/turret[1]/heading</property> -->
    <property>sim/multiplay/generic/float[17]</property>
    <center>
      <x-m> -9.39817 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m>  0.27599 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>TheNoseGunner</object-name>
    <condition>
      <not-equals>
        <property>sim/current-view/name</property>
        <value>Nose Gunner</value>
      </not-equals>
    </condition>
  </animation>

  <model>
    <name>TheTailGunner</name>
    <path>gunner.xml</path>
    <offsets>
      <x-m> 9.750 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.430 </z-m>
    </offsets>
  </model>

  <animation>
    <type>rotate</type>
    <object-name>TheTailGunner</object-name>
    <!-- <property>sim/model/turret[2]/heading</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <center>
      <x-m> 10.00270 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m>  0.23151 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>TheTailGunner</object-name>
    <condition>
      <not-equals>
        <property>sim/current-view/name</property>
        <value>Tail Gunner</value>
      </not-equals>
    </condition>
  </animation>

</PropertyList>
