<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <cannon>
    <!-- <model>Models/Geometry/tracer.xml</model> -->
    <model>Aircraft/Fokker-T5/Models/Effects/Weapons/guns/apibullet-tracer.xml</model>
    <trigger>controls/armament/trigger</trigger>
    <speed>2755.9</speed>
    <repeat>true</repeat>
    <delay>0.15</delay>
    <life>40</life>
    <wind>false</wind>
    <weight>0.286600941</weight>
    <cd>0.193</cd>
    <eda>0.00338158219</eda>
    <fuse-range>0</fuse-range>
    <collision>true</collision>
    <collision-report>sim/ai/aircraft/collision/gun</collision-report>
    <expiry>true</expiry>
    <impact>true</impact>
    <impact-report>sim/ai/aircraft/impact/bullet</impact-report>
    <impact-reports>sim/ai/aircraft/collision/cannon</impact-reports>
    <submodel-path>Aircraft/Fokker-T5/Models/Effects/Weapons/guns/bullet-submodel.xml</submodel-path>
  </cannon>

  <!-- 5 ensembles de 4 bombes soit 20 bombes -->
  <bomb>
    <model>Aircraft/Fokker-T5/Models/Effects/Weapons/3D/bomb.xml</model>
    <trigger>controls/armament/trigger2</trigger>
    <speed-prop>
      <property>/velocities/airspeed-kt</property>
    </speed-prop>
    <repeat>true</repeat>
    <delay>0.4</delay>
    <count>4</count>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <cd>0.295</cd>
    <weight>500</weight>
    <fuse-range>2.2</fuse-range><!-- meter or feet ? -->
    <eda>0.61629</eda>
    <life>1000</life>
    <buoyancy>0</buoyancy>
    <aero-stabilised>true</aero-stabilised>
    <collision>true</collision>
    <impact>true</impact>
    <impact-reports>ai/models/model-impact</impact-reports>
    <submodel-path>Aircraft/Fokker-T5/Models/Effects/Weapons/bomb/bomb-impact.xml</submodel-path>
    <animation>
      <enable-hot type="bool">false</enable-hot>
      <attach>world</attach>
      <placer>
        <type>point</type>
      </placer>
    </animation>
  </bomb>

  <submodel>
    <name>Noze</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count>-1</count> <!-- -1 = infini -->
    <life alias="../../cannon/life"/>
    <wind alias="../../cannon/wind"/>
    <weight alias="../../cannon/weight"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <collision-report alias="../../cannon/collision-report"/>
    <impact alias="../../cannon/impact"/>
    <impact-report alias="../../cannon/impact-report"/>
    <impact-reports alias="../../cannon/impact-reports"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <x-offset> 27.988 </x-offset> <!-- -8.531 m = 27.988 ft -->
    <y-offset>  0.000 </y-offset> <!--  0.000 m =  0.000 ft -->
    <z-offset> -0.026 </z-offset> <!-- -0.008 m = -0.026 ft -->
    <yaw-offset>sim/model/turret[0]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[0]/pitch</pitch-offset>
  </submodel>

  <submodel>
    <name>Left</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count>-1</count> <!-- -1 = infini -->
    <life alias="../../cannon/life"/>
    <wind alias="../../cannon/wind"/>
    <weight alias="../../cannon/weight"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <collision-report alias="../../cannon/collision-report"/>
    <impact alias="../../cannon/impact"/>
    <impact-report alias="../../cannon/impact-report"/>
    <impact-reports alias="../../cannon/impact-reports"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <x-offset>  4.786 </x-offset> <!-- -1.459 m =  4.786 ft -->
    <y-offset>  3.300 </y-offset> <!-- -1.006 m =  3.300 ft -->
    <z-offset> -0.023 </z-offset> <!-- -0.007 m = -0.023 ft -->
    <yaw-offset>sim/model/turret[1]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[1]/pitch</pitch-offset>
  </submodel>

  <submodel>
    <name>Right</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count>-1</count> <!-- -1 = infini -->
    <life alias="../../cannon/life"/>
    <wind alias="../../cannon/wind"/>
    <weight alias="../../cannon/weight"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <collision-report alias="../../cannon/collision-report"/>
    <impact alias="../../cannon/impact"/>
    <impact-report alias="../../cannon/impact-report"/>
    <impact-reports alias="../../cannon/impact-reports"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <x-offset>  4.786 </x-offset> <!-- -1.459 m =  4.786 ft -->
    <y-offset> -3.300 </y-offset> <!--  1.006 m = -3.300 ft -->
    <z-offset> -0.023 </z-offset> <!-- -0.007 m = -0.023 ft -->
    <yaw-offset>sim/model/turret[2]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[2]/pitch</pitch-offset>
  </submodel>

  <!-- Bombes -->
  <!-- Ensemble 1 -->
  <submodel>
    <name>Bloc1-1</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -4.450 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc1-2</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -4.450 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc1-3</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -4.450 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc1-4</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -4.450 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <!-- Ensemble 2 -->
  <submodel>
    <name>Bloc2-1</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -3.490 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc2-2</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -3.390 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc2-3</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -3.490 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc2-4</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -3.490 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <!-- Ensemble 3 -->
  <submodel>
    <name>Bloc3-1</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -2.530 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc3-2</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -2.530 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc3-3</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -2.530 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc3-4</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -2.530 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <!-- Ensemble 4 -->
  <submodel>
    <name>Bloc4-1</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -1.590 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc4-2</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -1.590 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc4-3</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -1.590 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc4-4</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -1.590 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <!-- Ensemble 5 -->
  <submodel>
    <name>Bloc5-1</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -0.630 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc5-2</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -0.630 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.710 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc5-3</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -0.630 m =  ft -->
    <y-offset>  2.539 </y-offset> <!-- -0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

  <submodel>
    <name>Bloc5-4</name>
    <model alias="../../bomb/model"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 11.692 </x-offset> <!-- -0.630 m =  ft -->
    <y-offset>  2.539 </y-offset> <!--  0.150 m =  ft -->
    <z-offset> -4.983 </z-offset> <!-- -0.460 m =  ft -->
  </submodel>

</PropertyList>
