<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>guns.ac</path>

  <animation>
    <!-- Objets opaques -->
    <object-name>guns</object-name>

    <!-- Objets transparents -->
  </animation>

  <model>
    <name>FireEffect</name>
    <path>../guns/fire.xml</path>
    <condition>
      <property>controls/armament/trigger</property>
    </condition>
    <offsets>
      <x-m> -0.78160 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -0.00695 </z-m>
      <heading-deg> 180 </heading-deg>
    </offsets>
  </model>

  <animation>
    <name>NozeWeapon</name>
    <object-name>guns</object-name>
    <object-name>FireEffect</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>NozeWeapon</object-name>
    <property>sim/model/turret[0]/heading</property>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z> -1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>NozeWeapon</object-name>
    <property>sim/model/turret[0]/pitch</property>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
